Game Turn 2
Game turns 2 through 6 are "night" turns, during which Sauron units are "fanatical" and automatically cause casualties when attacking.


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Sauron Turn

 

Night falls and the first units of Sauron's army reach the outer wall of Minas Tirith and raise scaling ladders.

 

The main body of Sauron's army arrives.

Wild axemen, cavalry, and giant Mumakil (elephant) beasts from the east, led by the King of Harad.

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From Mordor, orcs and trolls drag the gigantic battering ram Grond toward the main gate of Minas Tirith.

 

 

 


gondor06.jpg (13475 bytes)Westernesse Turn


The Gondor garrison abandons the outer wall before fanatical Sauron units can overwhelm them.

Imrahil gathers troops for a stand in the southern half of Minas Tirith.

 

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Gandalf organizes the defence of the northern half of the city.

 

 

 


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